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Chapter 2 Week 3

Show Source |    | About   «  1.1. Algorithm Analysis   ::   Contents   ::   2.2. Binary Trees Part 1  »

2.1. Lists

2.1.1. Lists

2.1.1.1. Lists

A list is a finite, ordered sequence of data items.

Important concept: List elements have a position.

Notation: \(<a_0, a_1, …, a_{n-1}>\)

What operations should we implement?

2.1.1.2. List Implementation Concepts

Our list implementation will support the concept of a current position.

Operations will act relative to the current position.

\(<20, 23\ |\ 12, 15>\)

2.1.1.3. List ADT (1)

// List class ADT. Generalize by using "Object" for the element type.
public interface List { // List class ADT
  // Remove all contents from the list, so it is once again empty
  public void clear();

  // Insert "it" at the current location
  // The client must ensure that the list's capacity is not exceeded
  public boolean insert(Object it);

  // Append "it" at the end of the list
  // The client must ensure that the list's capacity is not exceeded
  public boolean append(Object it);

  // Remove and return the current element
  public Object remove() throws NoSuchElementException;

2.1.1.4. List ADT (2)

  // Set the current position to the start of the list
  public void moveToStart();

  // Set the current position to the end of the list
  public void moveToEnd();

  // Move the current position one step left, no change if already at beginning
  public void prev();

  // Move the current position one step right, no change if already at end
  public void next();

  // Return the number of elements in the list
  public int length();

2.1.1.5. List ADT (3)

  // Return the position of the current element
  public int currPos();

  // Set the current position to "pos"
  public boolean moveToPos(int pos);

  // Return true if current position is at end of the list
  public boolean isAtEnd();

  // Return the current element
  public Object getValue() throws NoSuchElementException;
  
  public boolean isEmpty();
}

2.1.1.6. List ADT Examples

List: \(<12\ |\ 32, 15>\)

L.insert(99);

Result: \(<12\ |\ 99, 32, 15>\)

Iterate through the whole list:

for (L.moveToStart(); !L.isAtEnd(); L.next()) {
  it = L.getValue();
  doSomething(it);
}

2.1.1.7. List Find Function

// Return true if k is in list L, false otherwise
static boolean find(List L, Object k) {
  for (L.moveToStart(); !L.isAtEnd(); L.next())
    if (k == L.getValue()) return true; // Found k
  return false;                         // k not found
}

2.1.1.8. Array-Based List Class (1)

class AList implements List {
  private Object listArray[];             // Array holding list elements
  private static final int DEFAULT_SIZE = 10; // Default size
  private int maxSize;                    // Maximum size of list
  private int listSize;                   // Current # of list items
  private int curr;                       // Position of current element
  // Constructors
  // Create a new list object with maximum size "size"
  AList(int size) {
    maxSize = size;
    listSize = curr = 0;
    listArray = new Object[size];         // Create listArray
  }
  // Create a list with the default capacity
  AList() { this(DEFAULT_SIZE); }          // Just call the other constructor

2.1.1.9. Array-Based List Insert

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2.1.1.11. Linked List Position (1)

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2.1.1.12. Linked List Position (2)

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2.1.1.13. Linked List Position (3)


2.1.1.14. Linked List Class (1)

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2.1.1.15. Linked List Class (2)

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2.1.1.16. Insertion

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2.1.1.17. Removal

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2.1.1.19. Overhead

  • Container classes store elements. Those take space.

  • Container classes also store additional space to organize the elements.

    • This is called overhead

  • The overhead fraction is: overhead/total space

2.1.1.20. Comparison of Implementations

  • Array-Based Lists:
    • Insertion and deletion are \(\Theta(n)\).

    • Prev and direct access are \(\Theta(1)\).

    • Array must be allocated in advance.

    • No overhead if all array positions are full.

  • Linked Lists:
    • Insertion and deletion are \(\Theta(1)\).

    • Prev and direct access are \(\Theta(n)\).

    • Space grows with number of elements.

    • Every element requires overhead.

2.1.1.21. Space Comparison

“Break-even” point:

\(DE = n(P + E)\)

\(n = \frac{DE}{P + E}\)

E: Space for data value.

P: Space for pointer.

D: Number of elements in array.

2.1.1.22. Space Example

  • Array-based list: Overhead is one pointer (8 bytes) per position in array – whether used or not.

  • Linked list: Overhead is two pointers per link node one to the element, one to the next link

  • Data is the same for both.

  • When is the space the same?

    • When the array is half full

2.1.1.23. Freelist

System new and garbage collection are slow.

  • Add freelist support to the Link class.

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2.1.1.24. Doubly Linked Lists

2.1.1.25. Doubly Linked Node (1)

class Link {            // Doubly linked list node
  private Object e;     // Value for this node
  private Link n;       // Pointer to next node in list
  private Link p;       // Pointer to previous node

  // Constructors
  Link(Object it, Link inp, Link inn) { e = it;  p = inp; n = inn; }
  Link(Link inp, Link inn) { p = inp; n = inn; }

  // Get and set methods for the data members
  public Object element() { return e; }                     // Return the value
  public Object setElement(Object it) { return e = it; }    // Set element value
  public Link next() { return n; }                          // Return next link
  public Link setNext(Link nextval) { return n = nextval; } // Set next link
  public Link prev() { return p; }                          // Return prev link
  public Link setPrev(Link prevval) { return p = prevval; } // Set prev link
}

2.1.1.26. Doubly Linked Insert

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2.1.1.27. Doubly Linked Remove

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   «  1.1. Algorithm Analysis   ::   Contents   ::   2.2. Binary Trees Part 1  »

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