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17.20. Quick Hashing

17.20.1. A Quick Introduction to Hashing

17.20.1.1. Hashing (1)

Hashing: The process of mapping a key value to a position in a table.

A hash function maps key values to positions. It is denoted by \(h\).

A hash table is an array that holds the records. It is denoted by HT.

HT has \(M\) slots, indexed form 0 to \(M-1\).

17.20.1.2. Hashing (2)

For any value \(K\) in the key range and some hash function \(h\), \(h(K) = i\), \(0 <= i < M\), such that key(HT[i]) \(= K\).

Hashing is appropriate only for sets (no duplicates).

Good for both in-memory and disk-based applications.

Answers the question “What record, if any, has key value K?”

17.20.1.3. Collisions

  • Given: hash function h with keys \(k_1\) and \(k_2\). \(\beta\) is a slot in the hash table.

  • If \(\mathbf{h}(k_1) = \beta = \mathbf{h}(k_2)\), then \(k_1\) and \(k_2\) have a collision at \(\beta\) under h.

  • Search for the record with key \(K\):
    1. Compute the table location \(\mathbf{h}(K)\).

    2. Starting with slot \(\mathbf{h}(K)\), locate the record containing key \(K\) using (if necessary) a collision resolution policy.

17.20.1.4. Closed Hashing

  • Closed hashing stores all records directly in the hash table.

  • Each record \(i\) has a home position \(\mathbf{h}(k_i)\).

  • If another record occupies the home position for \(i\), then another slot must be found to store \(i\).

  • The new slot is found by a collision resolution policy.

  • Search must follow the same policy to find records not in their home slots.

17.20.1.5. Collision Resolution

  • During insertion, the goal of collision resolution is to find a free slot in the table.

  • Probe sequence: The series of slots visited during insert/search by following a collision resolution policy.

  • Let \(\beta_0 = \mathbf{h}(K)\). Let \((\beta_0, \beta_1, ...)\) be the series of slots making up the probe sequence.

17.20.1.6. Insertion

// Insert e into hash table HT
void hashInsert(const Key& k, const Elem& e) {
  int home;                     // Home position for e
  int pos = home = h(k);        // Init probe sequence
  for (int i=1; EMPTYKEY != (HT[pos]).key(); i++) {
    pos = (home + p(k, i)) % M; // probe
    if (k == HT[pos].key()) {
      println("Duplicates not allowed");
      return;
    }
  }
  HT[pos] = e;
}

17.20.1.8. Probe Function

  • Look carefully at the probe function p():

    pos = (home + p(k, i)) % M; // probe
    
  • Each time p() is called, it generates a value to be added to the home position to generate the new slot to be examined.

  • \(p()\) is a function both of the element’s key value, and of the number of steps taken along the probe sequence. Not all probe functions use both parameters.

17.20.1.9. Quadratic Probing

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17.20.1.10. Deletion

  • Deleting a record must not hinder later searches.

  • We do not want to make positions in the hash table unusable because of deletion.

  • Both of these problems can be resolved by placing a special mark in place of the deleted record, called a tombstone.

  • A tombstone will not stop a search, but that slot can be used for future insertions.

17.20.1.11. Tombstones

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